What does this imply?

mourir dans le métavers

Following Facebook’s renaming to the new “Meta” moniker, SpaceX founder Elon Musk shared a Matrix-inspired meme on Twitter. Poking fun at Facebook CEO Mark Zuckerberg, he tweeted an image in which he said that dying in the metaverse is also dying in real life.

In recent years, virtual reality has become an increasingly popular concept. It is clear that virtual reality will not only change our lives in the near future. It will certainly end up dominating our lives. Digital life will be at the center of the future. It will no longer be about the physical world.

The virtual world will eventually take over. In the metaverse people will live, work and play. However, what actually happens if someone is killed in the Metaverse? Does dying in the Metaverse also mean dying in real life like Matrix? Here’s what happens when you die in the Metaverse.

What happens if you die in the Metaverse?

Suppose death exists in the metaverse. To be able to understand it, we must begin by talking about the metaverse itself. The metaverse is a Numerical simulation where people interact as avatars. You can explore, shop, go to virtual trips and concerts, etc.

So the metaverse is basically a digital world. To die in the metaverse does not mean to die physically. Like any game, there is no real consequences for dying in the metaverse. It will be like a “Game Over” situation. We can say that death in the metaverse is similar to the experience of death in your dream. You wake up from the dream and come back to the real world unscathed.

In what sense can we die in real life by dying in Zuckerberg’s metaverse?

Four important elements are needed for the metaverse to become a decentralized creator economy.

  • The ability to move economic value through space and time freely without necessity intermediaries.
  • The ability to tokenize the value and assets of the physical and virtual worlds and acquire ownership of them in a verifiable and enforceable manner.
  • The ability to own and protect one’s identity with self-sovereign data across time and space.
  • The ability to predetermine and apply rules of engagement before collaboration between different entities within the metaverse.

It’s easy to see why Facebook turned to the metaverse for a while. By default it already has covered the identity element because it was originally created as a business for own and monetize the identities of its users. It is progressing with the design of its own private digital currency which will be native to the meta-platform.

Additionally, since Meta is a centralized entity, by default it will be able to determine the rules by which its users can tokenize their assets and take ownership of them.

A denial in access to the metaverse of Meta, a death in real life

die in the metaverse
“If you die in the metaverse, you die in real life” – Meme from unknown source mocking Mark Zuckerberg / seen on Twitter

Like all centralized platforms, Facebook will be the sole decision maker to determine and enforce all rules of engagement between entities wishing to collaborate economically within the metaverse.

By logically extending how Meta progresses towards creation and designing how the aforementioned 4 major elements would come together to define the metaverse, it should be easy to recognize why the meme is rightly a foreshadowing of what one might expect in Mark Zuckerberg’s metaverse.

In this metaverse, when all major tools of economic productivity are owned and controlled by Meta, it follows that if he chooses to deny you access to the metaverse, you will indeed die in real life ! You will have no identity, no means of ownership of your assets, no access to the value you have accumulated. Also, you will have no way to collaborate economically with anyone in the metaverse because you have been deplatformed by Meta.

In fact, it has already started when the Instagram account of an Australian artist has disappeared after working for almost a decade to create his own brand. What was his “crime”? His Instagram handle was “Metaverse”. She was deformed and her denied and unrecognized economic productivity by a power that owes allegiance only to itself.

Plan immortality in the metaverse


There is a new culture emerging between men and machines. The digital afterlife — the avatars we’ve created over the years, the photos and accounts we’ve accumulated, the contacts and messages we’ve exchanged — challenges our assumptions about life and death.

The new borders that we try to establish between the real and the virtual, between past memory, present experience and futuristic vision are blurred. Who owns all the data we leave behind? How will we be remembered in this modern collective consciousness? Do we need a digital will ? And what impact does this have on the grieving process of those we leave behind?

We know that data today is increasingly intertwined with individual life stories. The Internet, as the most modern version of a ‘beyond’, will outlive us all. The traces you will leave there, will outlive you and remain present and tangible for those who mourn you and remember you. So, are parts of us becoming immortal through digitization? Is survival possible in this materialized collective memory?

It’s not a distant future, it’s our current reality.


What could have looked like science fiction material a short time ago is already a reality today. For example, Kanye West gave Kim Kardashian a hologram of his late father for his 40th birthday.

When we spoke to hologram director Desmond Frencken, he explained the core of this idea: “Being able to pronounce a speech at your own funeral has been on my to-do list. Now we have made it possible. It’s a very personal message and better than a movie. You can stand there, the projection is so crisp and clear, like it’s you”.

There are also other forms of “digital resurrections”as the example of a South Korean company using artificial intelligence to allow a mother to meet her dead daughter one last time in virtual reality. That way she was available to say goodbye, an opportunity she hadn’t been afforded in real life. The real question therefore is not whether we will continue to live in the digital realm after we diebut how.

Digitally bringing the dead back to life


As we experiment with increasingly sophisticated methods of digitally bringing the dead back to life, there are both risks and benefits. The question remains how we reconcile our “offline” and “online” selves after we die.

Some of us will never be content to interact with a memorial page, speaking into an unresponsive void. Others will rage against the dying light and build magical and monstrous manifestations from beyond, refusing to let the dead stay dead. We believe that we will have to find a balance between the digital memory and emotional release.

And we believe we shouldn’t let our future be dictated by technology. Rather, we need to develop the technology for the future we want to have.

A graveyard in the Metaverse


Opera GX, a browser for gamers, launches the very first metaverse graveyard. The idea is to bury the avatars of people who have ceased to be gamers due to real responsibilities and commitments. Users can choose a tombstone, add their friend’s gaming nickname, write a eulogy, and note the date they were last seen online.

Like the Opera GX, it’s likely that other virtual worlds in the metaverse will also feature a graveyard for the sole purpose of roasting your friends when they end their virtual lives.

“If you die in the metaverse, you won’t die in real life. But people will miss you. the cemetery online is a subtle tool for people to tell their friends who are in a game that they miss them. This was confirmed by Maciej Kocemba, head of Opera GX.


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